My ambition is to be a concept artist and an illustrator in the gaming and film industry.
Motivated and hard-working digital artist with great passion for Character design and an everlasting love for traditional and digital art. Highly proficient with digital painting in Photoshop and able to work on a multitude of different subjects to various level of completion. Able to design and create meaningful and unique art assets within an industry pipeline and agile methodologies. Solid understanding of colour theory, anatomy, proportion and an overall appreciation of good visual aesthetics. Experienced in both Freelance and in-house work. Highly Committed to personal development and pushing my boundaries. Very resourceful in seeking out inspiration in even the most unlikely sources to generate and visualize new ideas that would later on breathe life into games, animations or movies.
I was placed in the company as a general artist. The task we have been given was a Virtual Reality
Game. The game revolves around a
mechanic where the player has to interact with movable pieces and solve puzzles in order for the ball to go from point A and reach the point B; the finishing point
which was also the gateway to the next level. The work that I was involved with includes the
following:
• Visualisation of the game
• concept art
• mechanics
• level design
• 3D Modelling of the assets
• Texturing
• UI design